Paris Academy

The Academy of Paris offers you a program of activities in four different ways in four areas:

  • An AGORA for presentations (20 places)
  • One MADE TO FACTORY for classes of students or workshops for the public (15 places)
  • KIOSKS for meetings and exchanges
  • A STADIUM for Robot Demonstrations

Créteil Academy

November 20, 2019

P@ssEMI Online platform for students to work on media and information literacy. Marie Cécile MICHALET and Maud DUHIREL (Greid InfoDoc)

Dive into Cleopatra’s Egypt Classroom use of Discovery Tour game Assassin’s Creed Origins (Ubisoft). Guillaume LESCAUT and Maxime BARRILLEAU
Coding challenge

Youth Fusion Creation of a video game in partnership with Ubisoft. Yann THIBAUDIER

Encapsulated! Escape game on digital resources. Workshop-game followed by a debriefing. Céline CORTES and Justin ZALLIO

Parcours M@gistère : Digital technology at the service of the training of philosophy teachers. Éric LE COQUIL (IA-IPR of Philosophy)

EMC, let’s share! Presentation of the inclusive, interactive, collaborative and formative device in Moral and Civic Education (EMC). Mélanie BACHIMONT and Valérian FLORENTIN

Discovering PIX Cultivate your digital skills and enhance your knowledge. Diane DUSSAUX (Dane) accompanied by Dane trainers

Discover Atelier 10001 Coding for High School Students. Trainers Dane

Use of the tablets in vocational high school Analysis of professional gestures based on feedback from the reception at the EDUCATICE exhibition. Iris GIBEAU (trainer Dane)

November 21, 2019

Tactileo Map A nature rally with schoolchildren. Aude CASTILLON (Greid SVT)

24 hours in my life – Fine Arts and BIG DATA

Students give numerical form to the data they have collected over 24 hours. François MIQUET (Greid Arts)

Coding challenge

Workshop 10001 Coders for middle school students.

Trainers Dane

WORKSHOP: Escape game UNFAKE!

Escape game workshop : card games (in SVT) on Fake news, vaccines and GMOs.

Guillaume BERTHELOT (Greid SVT)

“By the living” – SNT and History Geography. Narrate the destiny of the inhabitants of a street, a district, a city.

Annabelle PAILLERY (Professor of History and Geography)

Discovering NTS

A class of tenth graders discovers Digital Science and Technology.

Vincent RABIÉ accompanied by Dane trainers.

Interdisciplinary digital as a scientific project

For a playful, interdisciplinary and collaborative approach to science and the digital world, in cycle 4 and in high school.

Cyril MICHAU (Dane)

Use of the tablets in vocational high school. Analysis of professional gestures based on feedback from the reception at the EDUCATICE trade fair.

Iris GIBEAU (trainer Dane)

Round table with the Île-de-France Region

The digital project of the Region.

November 22, 2019

Apprenticeships and video games

The DANE incubator accompanies the teachers of the Créteil Academy.

Hugues LABARTHE (Dane)

Apollinaire Project

Demonstration in digital humanities: a session on the Apollinaire platform.

Camilia BOUSSAM & Stéphanie NANNI (School teachers)

Challenge Robocup

Robocup-themed coding challenge.

Trainers Dane

Flight AZ-09 Imminent departure – Escape game

Escape game for cycle 2 in mathematics. Workshop-game followed by a debriefing.

Christophe ANSART

(Departmental pedagogical advisor for scientific culture 77)

Initiation to coding

Activities with Primary School Students

Alexandra DAER (ERUN 94)

Webradio broadcast

A fourth grade class is broadcasting live from the EDUCATICE lounge.

Nathalie TERRADES and Katuska VITERI

SAOOTI, a tool for Webradio

Use of the tablets in vocational high school. Analysis of professional gestures based on feedback from the reception at the EDUCATICE trade fair.

Iris GIBEAU (trainer Dane)

Versailles Academy

A major theme this year: transformation through digital, with the development of reflections on digital culture, the sharing of practices, particularly in the context of partnerships and a focus on supporting the “digital shift” in high schools.

4 spaces: – a workshop space for experimenting inspiring digital practices (escape games, serious games, virtual reality, reflection on spaces, inspiration from teaching collectives, etc.),

– an activity space devoted to digital culture and the exchange of practices, particularly around robotics and connected objects,

– the e-education/e-training spot,

– the EMI studios (WebTV and WebRadio).

Our referents (ENT, e-education, e-learning, robotics, mobility, EMI, resources) will answer all your questions.  You can also take advantage of the presence of teaching collectives (EMC Partageons !, Minestory, Twictée, Savanturiers) and the Class’Code collective.

The areas of the Versailles Academy will welcome the public, teacher training (between 30 and 200 per day) and students (more than 100 students). Teachers, trainers and project managers will offer activities with the support of our partners.

November 20, 2019

During the day 25 teachers involved in the interdepartmental challenge 78-92 Roboty’c will follow a training and support on programming and robotics. A middle school class, labeled “Media class” will be reporting on the show all day long.

Workshops to discover educational digital uses in coding and robotics, Éléa trail presentations, web radio workshops and presentations by partners such as the EMC Partageons! collective.

From noon to 1pm, then to 3pm, Thomas Deneux (CNRS) offers a robotics and artificial intelligence workshop with the AlphAI robot.

Workshops to discover educational digital uses (EMI, coding, a workshop on the pedagogical gesture of adaptive learning, a workshop on school inclusion and disability), in particular with students and trainees from the Inspé of the Versailles Academy.

Members of teaching collectives will come to share their practices and discuss with you to present devices such as EMC Partageons !, Twictée, Twittenrimes, Minetest, les Savanturiers.

A focus on a kindergarten escape game in connection with exchanges abroad.

All day long – Our referents (ENT, e-education, e-learning, robotics, mobility, EMI, resources) answer all your questions.

November 21, 2019

Over the day, 200 high school teachers will receive training on digital literacy and themes related to the SNT programme.

A middle school class, labelled “Media Class” will be reporting on the show all day long.

The Class’Code association will hold its general meeting.

Numerous digital culture workshops (PIX Challenges), specific workshops on SNT concepts (connected objects, localizations, cartography, SNT special Elea (Moodle) path presentations, and resource presentations in high school.

Some focus :

– from 10:30am to 11:00am, the cross between letters and digital analysis in high school;

– from 11:30am to 12:30, let’s exchange on our practices, with the speed dating of uses;

– from 12:30 to 13:30pm, Thomas Deneux (CNRS) proposes a robotics and artificial intelligence workshop with the AlphAI robot.

Numerous digital culture workshops (PIX Challenges), specific workshops on SNT concepts and resource presentations in high school.

Some focus :

– from 2:00pm to 2:30pm, a presentation of the economics resource at the high school, Econofidès ;

– from 3:00pm to 3:30pm, the professional path and the digital shift: example of the hotel and catering industry (Serge Raynaud and Laurent Nadiras from Mantes La Jolie and high school students will present innovative digital uses (SubCam, reflection on the professional gesture), with equipment from the Ile de France Region;

– from 3.30pm to 5:00pm, a special high school escape game – “Biotech’scape” with the GEP Biotechnologies;

– and at the same time, from 4:00pm to 5:00pm: a special SNT escape game in high school (cybersecurity, web and social networks) with Mélanie Fenaert.

All day long – Our referents (ENT, e-education, e-learning, robotics, mobility, EMI, resources) answer all your questions.

November 22, 2019

Over the day, 200 high school teachers will receive training on digital literacy and themes related to the SNT programme.

A middle school class, labelled “Media Class” will be reporting on the show all day long.

The Class’Code association will hold its general meeting.

Numerous digital culture workshops (PIX Challenges), specific workshops on SNT concepts (connected objects, localizations, cartography, SNT special Elea (Moodle) path presentations, and resource presentations in high school.

Some focus :

from 10:30am to 11:00am, the cross between letters and numerical analysis in high school;

from 11:30am to 12:30pm, let’s exchange on our practices, with the speed dating of usages;

from 12:30 to 1:30pm, Thomas Deneux (CNRS) proposes a robotics and artificial intelligence workshop with the AlphAI robot.

Numerous digital culture workshops (PIX Challenges), specific workshops on SNT concepts and resource presentations in high school.

Some focus :

from 2:00pm to 2:30pm, a presentation of the economics resource at the high school, Econofidès ;

from 3:00pm to 3:30pm, the professional path and the digital shift: example of the hotel and catering industry (Serge Raynaud and Laurent Nadiras from Mantes La Jolie and high school students will present innovative digital uses (SubCam, reflection on the professional gesture), with equipment from the Ile de France Region;

– from 3.30pm to 5pm, a special high school escape game – “Biotech’scape” with the GEP Biotechnologies;

– and at the same time, from 4:00pm to 5:00pm: a special SNT escape game in high school (cybersecurity, web and social networks) with Mélanie Fenaert.

All day long – Our referents (ENT, e-education, e-learning, robotics, mobility, EMI, resources) answer all your questions.